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* [dpdk-dev] [PATCH 0/2] fix MMO QP usage
@ 2021-10-28 13:58 Raja Zidane
  2021-10-28 13:58 ` [dpdk-dev] [PATCH 1/2] common/mlx5: fix HCA cap PRM alignment Raja Zidane
                   ` (3 more replies)
  0 siblings, 4 replies; 6+ messages in thread
From: Raja Zidane @ 2021-10-28 13:58 UTC (permalink / raw)
  To: dev; +Cc: Matan Azrad

0x20 reserved bytes were missed in the HCA cap PRM structure before the
newly added fields for MMO QP capabilities, that caused reading MMO QP
caps incorrectly.
The QP extension valid bit was not set in the QP creation for MMO
configuration.
That caused the QP not to be connected to the GGA MMO engines,
and any MMO WQE job got CQE with an error.

Raja Zidane (2):
  common/mlx5: fix HCA cap PRM alignment
  common/mlx5: fix MMO configuration in QP

 drivers/common/mlx5/mlx5_devx_cmds.c | 2 ++
 drivers/common/mlx5/mlx5_prm.h       | 2 +-
 2 files changed, 3 insertions(+), 1 deletion(-)

-- 
2.17.1


^ permalink raw reply	[flat|nested] 6+ messages in thread

end of thread, other threads:[~2021-11-08  8:44 UTC | newest]

Thread overview: 6+ messages (download: mbox.gz / follow: Atom feed)
-- links below jump to the message on this page --
2021-10-28 13:58 [dpdk-dev] [PATCH 0/2] fix MMO QP usage Raja Zidane
2021-10-28 13:58 ` [dpdk-dev] [PATCH 1/2] common/mlx5: fix HCA cap PRM alignment Raja Zidane
2021-10-28 13:58 ` [dpdk-dev] [PATCH 2/2] common/mlx5: fix MMO configuration in QP Raja Zidane
2021-10-28 18:17 ` [dpdk-dev] [PATCH 0/2] fix MMO QP usage Matan Azrad
2021-11-08  8:44   ` Thomas Monjalon
2021-11-04  8:55 ` Matan Azrad

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