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From: Thomas Monjalon <thomas@monjalon.net>
To: Ori Kam <orika@nvidia.com>
Cc: Slava Ovsiienko <viacheslavo@nvidia.com>,
	"ferruh.yigit@intel.com" <ferruh.yigit@intel.com>,
	Andrew Rybchenko <andrew.rybchenko@oktetlabs.ru>,
	"dev@dpdk.org" <dev@dpdk.org>,
	"ajit.khaparde@broadcom.com" <ajit.khaparde@broadcom.com>,
	"jerinj@marvell.com" <jerinj@marvell.com>
Subject: Re: [dpdk-dev] [RFC] ethdev: add sanity packet checks
Date: Thu, 04 Mar 2021 11:46:15 +0100	[thread overview]
Message-ID: <7146547.nIQmEXas8S@thomas> (raw)
In-Reply-To: <DM6PR12MB4987F6384627FDEF6800F76ED6979@DM6PR12MB4987.namprd12.prod.outlook.com>

04/03/2021 11:00, Ori Kam:
> From: Thomas Monjalon
> > 28/02/2021 20:48, Ori Kam:
> > > Currently, DPDK application can offload the checksum check,
> > > and report it in the mbuf.
> > >
> > > However, this approach doesn't work if the traffic
> > > is offloaded and should not arrive to the application.
> > >
> > > This commit introduces rte flow item that enables
> > 
> > s/rte flow/rte_flow/
> > 
> 
> Sure
> 
> > > matching on the checksum of the L3 and L4 layers,
> > > in addition to other checks that can determine if
> > > the packet is valid.
> > > some of those tests can be packet len, data len,
> > > unsupported flags, and so on.
> > >
> > > The full check is HW dependent.
> > 
> > What is the "full check"?
> > How much it is HW dependent?
> > 
> 
> This also relates to your other comments,
> Each HW may run different set of checks on the packet,
> for example one PMD can just check the tcp flags while
> a different PMD will also check the option.

I'm not sure how an application can rely on
such a vague definition.


> > > + * RTE_FLOW_ITEM_TYPE_SANITY_CHECKS
> > > + *
> > > + * Enable matching on packet validity based on HW checks for the L3 and L4
> > > + * layers.
> > > + */
> > > +struct rte_flow_item_sanity_checks {
> > > +	uint32_t level;
> > > +	/**< Packet encapsulation level the item should apply to.
> > > +	 * @see rte_flow_action_rss
> > > +	 */
> > > +RTE_STD_C11
> > > +	union {
> > > +		struct {
> > 
> > Why there is no L2 check?
> > 
> Our HW doesn't support it.
> If other HW support it, it should be added.

It would be an ABI breakage. Can we add it day one?

> > > +			uint32_t l3_ok:1;
> > > +			/**< L3 layer is valid after passing all HW checking. */
> > > +			uint32_t l4_ok:1;
> > > +			/**< L4 layer is valid after passing all HW checking. */
> > 
> > l3_ok and l4_ok looks vague.
> > What does it cover exactly?
> > 
> It depends on the HW in question.
> In our case it checks in case of L3
> the header len, and the version.
> For L4 checking the len.

If we don't know exactly what is checked,
how an application can rely on it?
Is it a best effort check? What is the use case?


> > > +			uint32_t l3_ok_csum:1;
> > > +			/**< L3 layer checksum is valid. */
> > > +			uint32_t l4_ok_csum:1;
> > > +			/**< L4 layer checksum is valid. */

What worries me is that the checksum is separate but other checks
are in a common bucket.
I think we should have one field per precise check
with a way to report what is checked.



  reply	other threads:[~2021-03-04 10:46 UTC|newest]

Thread overview: 12+ messages / expand[flat|nested]  mbox.gz  Atom feed  top
2021-02-28 19:48 Ori Kam
2021-02-28 20:14 ` Thomas Monjalon
2021-03-04 10:00   ` Ori Kam
2021-03-04 10:46     ` Thomas Monjalon [this message]
2021-03-07 18:46       ` Ori Kam
2021-03-08 23:05         ` Ajit Khaparde
2021-03-09 19:21           ` Ori Kam
2021-03-09  9:01 ` Andrew Rybchenko
2021-03-09  9:11   ` Thomas Monjalon
2021-03-09 15:08     ` Ori Kam
2021-03-09 15:27       ` Andrew Rybchenko
2021-03-09 19:46         ` Ori Kam

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