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From: Jerin Jacob <jerinjacobk@gmail.com>
Date: Tue, 24 Mar 2020 00:10:12 +0530
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To: =?UTF-8?Q?Mattias_R=C3=B6nnblom?= <mattias.ronnblom@ericsson.com>
Cc: "jerinj@marvell.com" <jerinj@marvell.com>,
 Thomas Monjalon <thomas@monjalon.net>, 
 Sunil Kumar Kori <skori@marvell.com>, "dev@dpdk.org" <dev@dpdk.org>, 
 "bruce.richardson@intel.com" <bruce.richardson@intel.com>, 
 "david.marchand@redhat.com" <david.marchand@redhat.com>, 
 "Ananyev, Konstantin" <konstantin.ananyev@intel.com>
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Subject: Re: [dpdk-dev] [PATCH v1 03/32] eal/trace: implement trace register
	API
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On Mon, Mar 23, 2020 at 10:14 PM Mattias R=C3=B6nnblom
<mattias.ronnblom@ericsson.com> wrote:
>
> On 2020-03-23 16:08, Jerin Jacob wrote:
> > On Mon, Mar 23, 2020 at 8:13 PM Mattias R=C3=B6nnblom
> > <mattias.ronnblom@ericsson.com> wrote:
> >> On 2020-03-23 14:37, Jerin Jacob wrote:
> >>>>> +     }
> >>>>> +
> >>>>> +     /* Initialize the trace point */
> >>>>> +     if (rte_strscpy(tp->name, name, TRACE_POINT_NAME_SIZE) < 0) {
> >>>>> +             trace_err("name is too long");
> >>>>> +             rte_errno =3D E2BIG;
> >>>>> +             goto free;
> >>>>> +     }
> >>>>> +
> >>>>> +     /* Copy the field data for future use */
> >>>>> +     if (rte_strscpy(tp->ctf_field, field, TRACE_CTF_FIELD_SIZE) <=
 0) {
> >>>>> +             trace_err("CTF field size is too long");
> >>>>> +             rte_errno =3D E2BIG;
> >>>>> +             goto free;
> >>>>> +     }
> >>>>> +
> >>>>> +     /* Clear field memory for the next event */
> >>>>> +     memset(field, 0, TRACE_CTF_FIELD_SIZE);
> >>>>> +
> >>>>> +     /* Form the trace handle */
> >>>>> +     *handle =3D sz;
> >>>>> +     *handle |=3D trace.nb_trace_points << __RTE_TRACE_FIELD_ID_SH=
IFT;
> >>>>> +     *handle |=3D (uint64_t)level << __RTE_TRACE_FIELD_LEVEL_SHIFT=
;
> >>>> If *handle would be a struct, you could use a bitfield instead, and =
much
> >>>> simplify this code.
> >>> I thought that initially, Two reasons why I did not do that
> >>> 1) The flags have been used in fastpath, I prefer to work with flags
> >>> in fastpath so that
> >> Is it really that obvious that flags are faster than bitfield
> >> operations? I think most modern architectures have machine instruction=
s
> >> for bitfield manipulation.
> > Add x86 maintainers.
> >
> > There were comments in ml about bitfield inefficiency usage with x86.
> >
> > https://protect2.fireeye.com/v1/url?k=3D2bd2d3ad-7706d931-2bd29336-8631=
fc8bdea5-8a1bf17ed26f6ce6&q=3D1&e=3D0c620ac5-c028-44d9-a4e8-e04057940075&u=
=3Dhttp%3A%2F%2Fpatches.dpdk.org%2Fpatch%2F16482%2F
> >
> > Search for: Bitfileds are efficient on Octeon. What's about other CPUs
> > you have in
> > mind? x86 is not as efficient.
>
>
> I thought both ARM and x86 had bitfield access instructions, but it
> looks like I was wrong about x86. x86_64 GCC seems to convert bitfield
> read to 'shr' and 'and', just like an open-coded bitfield. Bitfield
> write requires more instructions.

Yes. ARM64 has bitfield access instructions. considering x86,
it is better to avoid bitfields.

See below,

>
>
> > Thoughts from x86 folks.
> >
> >>> there is no performance impact using bitfields from the compiler _if =
any_.
> >>> 2) In some of the places, I can simply operate on APIs like
> >>> __atomic_and_fetch() with flags.
> >> I think you may still use such atomic operations. Just convert the
> >> struct to a uint64_t, which will essentially be a no-operation, and fi=
re
> >> away.
> > Not sure, We think about the atomic "and" and fetch here.
> > That memcpy may translate additional load/store based on the compiler
> > optimization level.(say compiled with -O0)
>
>
> I would be surprised if that happened on anything but -O0. At least
> modern GCC on ARM and x86_64 don't seem to add any loads or stores.
>
>
> I assume you are not suggesting we should optimize for -O0.

No. I was just mentining that, we can not assume  the code generation
with -O0. Anyway considering the above point, lets use flags.